Monday, October 28, 2013

Subway Concepts...

Here are a couple of concept pieces I painted in Photoshop for a level I was designing in the Unreal Engine. I wanted to do a subway terminal that had a "Future Noir" feel to it like the movie Blade Runner. I envisioned holographic billboards and LCD displays everywhere, but still dark and grungy at the same time. The level's end result can be found HERE, and a further breakdown of the assets can be found HERE.

Concept art future pay phone

Concept art of future subway environment

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